Monthly Archives: June 2017

The Obligatory Kickstarter

We’re not quite ready to launch yet, but we are working on a Kickstarter campaign. We are planning to launch in a little over a week and a half, sometime after the Steam Summer Sale ends. In addition to a … Continue reading

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Goodbye Greenlight

It finally happened. Greenlight is over. This wasn’t unexpected, as rumors of Valve replacing Greenlight have been circulating for years, and the official announcement that it was happening at some point was made a few months ago. We were originally … Continue reading

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Games Making Games and My History With GCSs

Apparently I haven’t made a post about this yet? Okay then: First of all, I just need to say that I prefer the term Game Construction Set because I’m using Game Maker Studio 2 to make my Toolkit-style game. So … Continue reading

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